I'm helping out a fourth-year student with her project. The story is about death falling in love with life, and life is being symbolized by a deer.
This is her webpage with a few pictures of the project : http://marshagallery.blogspot.com/
I'm going to help her out with animating deer in the background. So I'm doing a little research right now. The following is not really mine, there are links mentioned, where I got the images from.
Besides these cycles that I have arranged, I have drawn more deer today. This morning I realized I still didn't really understood how to draw a deer, so I've practiced all day and my results are below. I'm pretty pleased with how they came out, and now I have the confidence it will work out during animating.
http://www.youtube.com/watch?v=7UHxHxQbe0E
http://yueki.deviantart.com/art/Deer-Walk-cycle-5160404
http://www.youtube.com/watch?v=mWtI1g1Wzfc
http://www.youtube.com/watch?v=AgI0jU6dgvM
zondag 29 januari 2012
Deer
Labels:
2D,
animation,
background,
Death,
Deer,
Helping out,
Hinde,
Life,
Marsha Onderstijn,
Research,
Runcycle,
Walkcycle
zaterdag 28 januari 2012
Posters and advertisements
I never post these, but maybe I should.
These are projects I've worked on, posters for performances mostly.
I'm working on a logo aswell.
I put them all together. If you'd like to see a bigger picture, you should click on the picture, copy the link of the picture and paste it in a new tab page. That would allow you to enlarge it.
These are projects I've worked on, posters for performances mostly.
I'm working on a logo aswell.
I put them all together. If you'd like to see a bigger picture, you should click on the picture, copy the link of the picture and paste it in a new tab page. That would allow you to enlarge it.
Labels:
Adobe,
Advertisement,
creativity,
Logo,
Performances,
photoshop,
Posters
zaterdag 14 januari 2012
Showreel and end product
Yesterday we had our assessment and the teachers were very pleased with what I made.
I received good grades, four times 8 points out of 10.
So I'm really proud to present my finished work :) I would have been proud without the good grades aswell ;) so don't worry.
This is my showreel of January 2012.
And this is my final animation for the lipsync exercise;
First part says; Listen Animation, Second part says ; Speach Animation.
The first part is a reaction to a text of a friend. My friend designed a little fox, and it was supposed to be her plushie, that she still has.
First part says:
Hello. I'm the fox of Irene and I hate that. I live in her bed, and there's nothing there to enjoy, like running around or hunting. I would really like to get out of here! So adopt me!
In the Lipsync animation, this is what's being said :
I love the Vespa. It is so much fun when I drive really fast, and when I take bends really quick. It's like I'm someone else. I'm not insecure anymore. At that moment I'm the girl on the Vespa.
I worked on this for about 2,5 months. It took a lot of effort, but it was totally worth it.
I got the inspiration to make this, because I'm a very proud owner of a classic Vespa myself.
Originally my character was in 3d, but I rendered it with a Toon shader. I think it works really well, but if you're curious how it would have looked in 3d, I also have those videos, but not online. So let me know if you want to see them.
I hope you enjoyed my work!
I received good grades, four times 8 points out of 10.
So I'm really proud to present my finished work :) I would have been proud without the good grades aswell ;) so don't worry.
This is my showreel of January 2012.
And this is my final animation for the lipsync exercise;
First part says; Listen Animation, Second part says ; Speach Animation.
The first part is a reaction to a text of a friend. My friend designed a little fox, and it was supposed to be her plushie, that she still has.
First part says:
Hello. I'm the fox of Irene and I hate that. I live in her bed, and there's nothing there to enjoy, like running around or hunting. I would really like to get out of here! So adopt me!
In the Lipsync animation, this is what's being said :
I love the Vespa. It is so much fun when I drive really fast, and when I take bends really quick. It's like I'm someone else. I'm not insecure anymore. At that moment I'm the girl on the Vespa.
I worked on this for about 2,5 months. It took a lot of effort, but it was totally worth it.
I got the inspiration to make this, because I'm a very proud owner of a classic Vespa myself.
Originally my character was in 3d, but I rendered it with a Toon shader. I think it works really well, but if you're curious how it would have looked in 3d, I also have those videos, but not online. So let me know if you want to see them.
I hope you enjoyed my work!
Labels:
3D ; Maya,
animatie,
animation,
assessment,
body language,
character,
finished,
Girl,
karakter,
lipsync,
modeling,
Tweede periode,
Vespa,
Vespameisje
vrijdag 6 januari 2012
Work in progress
RE-UPDATE:
Update before:
When you click this link, you can see how my project is progressing so far!
http://vimeo.com/34659462
Still a lot that needs to be done, but it's a start :)
Update before:
When you click this link, you can see how my project is progressing so far!
http://vimeo.com/34659462
Still a lot that needs to be done, but it's a start :)
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